SlipSafe

Smart Anti-slip footwear for aging people

Project Overview

SlipSafe is an innovative anti-slip footwear crafted to elevate safety, with a special focus on the aging population. This cutting-edge product features slipperiness detection, instilling confidence in every step. Our mission is to enhance safety, mitigate the risk of falls, and elevate the overall quality of life for the elderly.

Role

Product Designer

Tools

Figma

Duration

10 Weeks (Academic Team Project)

Constraints

This project is a side project so that the time frame is limited.

Methods

Secondary Research

Field Observation

Survey

User Tasks

Usability Testing

SlipSafe

Smart Anti-slip footwear for aging people

Project Overview

SlipSafe is an innovative anti-slip footwear crafted to elevate safety, with a special focus on the aging population. This cutting-edge product features slipperiness detection, instilling confidence in every step. Our mission is to enhance safety, mitigate the risk of falls, and elevate the overall quality of life for the elderly.

Role

Product Designer

Tools

Figma

Duration

10 Weeks (Academic Team Project)

Constraints

This project is a side project so that the time frame is limited.

Methods

Secondary Research

Field Observation

Survey

User Tasks

Usability Testing

SlipSafe

Smart Anti-slip footwear for aging people

Project Overview

SlipSafe is an innovative anti-slip footwear crafted to elevate safety, with a special focus on the aging population. This cutting-edge product features slipperiness detection, instilling confidence in every step. Our mission is to enhance safety, mitigate the risk of falls, and elevate the overall quality of life for the elderly.

Role

Product Designer

Tools

Figma

Duration

10 Weeks (Academic Team Project)

Constraints

This project is a side project so that the time frame is limited.

Methods

Secondary Research

Field Observation

Survey

User Tasks

Usability Testing

Key Research Insight

As the aging population experiences rapid growth, there is a pronounced market demand for solutions that enable older adults to age in place comfortably. One prevalent concern among this demographic is the fear of falling, a factor significantly impacting their quality of life (National Library of Medicine, 2022). Recent years have witnessed a noteworthy rise in fall-related deaths, underscoring the urgency to address this critical issue. Notably, the living room as the most common area for falls (National Institutes of Health, 2014).

Secondary Research

1/3

older adults falls each year. Over 640,000 people die due to falls.

older adults falls each year. Over 640,000 people die due to falls.

National Library of Medicine, 2021

National Library of Medicine, 2021

41%

surge in fall-related deaths among seniors occurred from 2012 to 2021.

surge in fall-related deaths among seniors occurred from 2012 to 2021.

Centers for Disease Control and Prevention, 2023

Centers for Disease Control and Prevention, 2023

Preliminary Research (Field Observation)

To gain insights into the behaviour patterns of the elderly in their living rooms, Our team conducted three rounds of field observation in the following three locations:

Living room of high schoolers, adults, and seniors

Living room of high schoolers, adults, and seniors

Living room within senior living space

Living room within senior living space

Senior living apartment lobby

Senior living apartment lobby

Key Insights

Seating Challenge

Seating Challenge

Widespread use of low-height seating poses difficulties for aging individuals in sitting down and getting up.

Widespread use of low-height seating poses difficulties for aging individuals in sitting down and getting up.

Carpeted Floor Dilemma

Carpeted Floor Dilemma

Carpeted floors reduce falling impact but increase the risk of walking resistance, potentially leading to falls or stumbling on uneven surfaces.

Carpeted floors reduce falling impact but increase the risk of walking resistance, potentially leading to falls or stumbling on uneven surfaces.

Dining Area Dynamics

Dining Area Dynamics

The dining area stands out as a vibrant hub, witnessing extensive movements and interactions, serving as a central point for socializing and engaging activities among residents.

The dining area stands out as a vibrant hub, witnessing extensive movements and interactions, serving as a central point for socializing and engaging activities among residents.

Preliminary Research (Survey)

After observations, our team surveyed 69 participants to devise a living room accident prevention solution. Significantly, 75% of respondents were aged 45 or older, offering valuable insights into our target demographic's perspectives.

Key Insights

  1. Users are concerned about falls, especially with slippery floors and rugs

  1. Users are concerned about falls, especially with slippery floors and rugs.

Figure 1. Participant insights on living room fall triggers

Figure 1. Participant insights on living room fall triggers

Figure 2. Participant insights on living room settings prone to falls.

Figure 2. Participant insights on living room settings prone to falls.

  1. "Carpets and rugs" as a common cause of falls

  1. "Carpets and rugs" as a common cause of falls

  1. 62% of participants considered anti-slip footwear could prevent falls

  1. 62% of participants considered anti-slip footwear could prevent falls

Figure 3. Participant insights on effective solutions to prevent falls.

Figure 3. Participant insights on effective solutions to prevent falls.

Design Question

How can we make anti-slip footwear be optimized for individuals aged 45 and above to prevent falls within the living room setting?

How can we make anti-slip footwear be optimized for individuals aged 45 and above to prevent falls within the living room setting?

How can we make anti-slip footwear be optimized for individuals aged 45 and above to prevent falls within the living room setting?

user empathy

Key User Tasks

The user tasks have helped us to empathize with our potential users.

Then, we distilled them into the key objectives we aim to achieve in our design.

Stylish & Comfortable

Seamlessly blends safety with comfort and fashion for broad acceptance.

Stylish & Comfortable

Seamlessly blends safety with comfort and fashion for broad acceptance.

Age-Targeted

Tackle fall risks associated as aging, for users aged 45 and older

Age-Targeted

Tackle fall risks associated as aging, for users aged 45 and older

Floor Detection

Honing in on specific elements such as slippery floors, carpets and rugs

Floor Detection

Honing in on specific elements such as slippery floors, carpets and rugs

Simple Interaction

Minimize user input, ensuring usability across varying technical abilities

Simple Interaction

Minimize user input, ensuring usability across varying technical abilities

Balance Improvement

Featuring sensors for improved balance and reduced fall risks

Balance Improvement

Featuring sensors for improved balance and reduced fall risks

ideation

Storyboards & Sketches

Next, we crafted storyboards to enhance our comprehension of how users would engage with our designs. This not only improves our understanding of usage scenarios but also ensures alignment among all team members.

Storyboard #1: Mobile App Connected to the Footwear

Sketch #1: Anti-Slip Footwear Product Sketch

Sketch #1: Anti-Slip Footwear Product Sketch

Sketch #2: Mobile App Connected to the Footwear

design process

User task flow

Next, this simple user task flow for mobile end has helped us to construct the functionalities we decide to focus at the current stage.

Zoom to view larger

Zoom to view larger

Hardware + Software Prototype

In our prototype, we've divided it into two essential components:

1) A low-fidelity prototype for the anti-slip slipper, incorporating a speaker for safety alarms.

2) A mobile app designed to gather data from the footwear, collect information, and send notifications to the user's device.

Zoom to view larger

Usability Testing Result

After prototype development, six usability tests were conducted, identifying four key issues. These insights led to two significant design improvements.

Usability Testing Process

Design improvement

Our insights guided critical design changes. First, users prioritize knowing remaining time over battery levels. Second, the "Protection Level" term caused confusion. And thirdly, users prefer accessing family and emergency contacts through the "Profile" tab. These insights influenced key iterations in our mobile app design.

  1. Remaining Battery Status

  1. Remaining Battery Status

  1. "Protection Level" Clarification

  1. "Protection Level" Clarification

Zoom to view larger

Prototype

Reflection

Understanding target-specific user needs is crucial, especially for aging individuals who may have visual impairments, making it essential to prioritize accessibility in the user interface design. While a wearable footwear device may often rely on caregivers for support, enhancing the comfort of the shoes should be a priority, as it significantly improves the walking experience for older adults. Moving forward, it is necessary to select an appropriate motion sensor and ensure its seamless integration without compromising the comfort of the shoes. This approach will add value and further benefit the users.

© 2024 Catherine Chen

© 2024 Catherine Chen

© 2024 Catherine Chen